Failed Rendering

Work by Thomas Grant MacDonald | 2013 | All rights reserved

Work by Thomas Grant MacDonald | 2013 | All rights reserved

This rendering was supposed to express a juxtaposition between quiet, ecologically rich space and the bustling movement of nearby sports fields and dense urban fabric.  Unfortunately I used too wide of a lens angle when exporting from Rhino and the perspective did not translate.  I think it might have to do with there not being any points of scale reference across the open field.

I guess they can’t all be winners.  Onto the next.

Getting Chunky

One of my favorite methods of representation learned here at Penn is the “Chunk.”  It provides an opportunity to delineate section, plan, program, and spatial experience but maintains a certain interpretive looseness that Photoshop renderings can lack.  The below chunks were produced as part of a second semester studio project based in Staten Island, and seek to talk about the way that varying levels of water might alter the program and circulation of a single area of parkland.  Their initial forms were influenced by this plaster model study.

 

Work by Thomas Grant MacDonald | 2013 | All rights reserved

Basic RGBWork by Thomas Grant MacDonald | 2013 | All rights reserved

 

*Author’s note: Some elements of these chunks, particularly the text, don’t make complete sense because I haven’t had a chance to finish them up. They will be updated soon.