One of my favorite methods of representation learned here at Penn is the “Chunk.” It provides an opportunity to delineate section, plan, program, and spatial experience but maintains a certain interpretive looseness that Photoshop renderings can lack. The below chunks were produced as part of a second semester studio project based in Staten Island, and seek to talk about the way that varying levels of water might alter the program and circulation of a single area of parkland. Their initial forms were influenced by this plaster model study.
*Author’s note: Some elements of these chunks, particularly the text, don’t make complete sense because I haven’t had a chance to finish them up. They will be updated soon.