I produced this 15″ x 15″ foam-core model as part of a course I am currently attending in digital software applications taught by Keith VanDerSys and Josh Freese at the University of Pennsylvania. The course is primarily concerned with how new digital tools (Grasshopper, Maya, etc.) can be used to visualize and analyze relationships within a landscape context. The pedagogy does not presume that nature, in its infinite complexity, can actually be modeled to any substantial degree, nor does it presume that the tools that designers are now using might supersede those of advanced modeling specialists like engineers. Instead, the course considers how basic known parameters can be modeled with some degree of accuracy, related to each other, and ultimately inform certain design decisions.
Digital Fabrication Model | Thomas Grant MacDonald | 2014 All Rights Reserved
Just posted some design sheets to ISSUU.com, check ’em out!
I created this plaster model to inspire and investigate new landform typologies during a second semester studio project. It is the only plaster model I have made thus far, but it was very helpful and I will likely make more for future projects.
Work by Thomas Grant MacDonald | 2013 | All rights reserved
The construction of this model began with a study of organizational systems on 8″x8″ tiles using white cardstock and black construction paper. I selected one of these tiles and created a template, from which I cut up strips of poster board and fashioned them into three dimensional shapes (mainly platforms and inclines.) I then inserted these shapes into an 8″x8″x3″ frame built of more posterboard and sealed all the edges and volumes with masking tape. After that I applied copious amounts of Vaseline to all surfaces to ensure there would be no sticking once the plaster dried. Finally I poured in the plaster, let it set for a few hours, and then tore away the frame from the new model. Viola.
Tools of the trade.
I ended up using this model to generate project drawings, including these chunks.